The Jewish Museum

The Jewish Museum

Audio Tour Web App
Code & Theory, 2018
Background

The Jewish Museum in NYC wanted to create a robust audio tour system to replace existing audio tour devices. We leveraged the energy of their existing brand done by Sagmeister and Walsh and adapted it for this experience. While on-site at the museum, visitors can access the audio tours through their mobile or tablet devices as a web app. 

Approach

We used UI elements that are unobstructive yet maximize the best use of screen real estate. Instead of artwork images being top in hierarchy, we focused on the audio controls. We introduced nudges of audio and UI cues to lead the user from one tour to another. Additional information about the museum act as a supplemental aid for visitors without distracting them from their surroundings.

We used UI elements that are minimal yet maximize the best use of screen real estate. Instead of artwork images being top in hierarchy, we focused on the audio controls. We introduced nudges of audio and UI cues to lead the user from one tour to another. Additional information about the museum act as a supplemental aid for visitors without distracting them from their surroundings.

Role

I was the primary visual designer on this project. I designed all screens necessary, as well as animated and prototyped all interactions. I provided annotations and styleguides for our development team and provided QA assistance after the build.

The Jewish Museum in NYC wanted to create a robust audio tour system to replace existing audio tour devices. We leveraged the energy of their existing brand done by Sagmeister and Walsh and adapted it for this experience. While on-site at the museum visitors can access the audio tours through their mobile or tablet devices as a web app. 

TJM-Audio Section
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